Enthusiastic 3D model and texture artist based in Glasgow, working as part of a team known as Cyberfront Studios which co-founded with some of my animation colleagues. My main focus is on 3D asset creation – primarily hard surface modelling. I am proficient in using Maya LT for Hard-Surface modelling and UV mapping, ZBrush for more organic models as well as Unreal 4 for rendering. I am also proficient in creating PBR based textures within Quixel suite. Examples of my work can be found on my Art station portfolio. Please also feel free to connect with me on LinkedIn.
Year 4 BSc Honours Computer Animation
Link1: Portfolio https://allba.artstation.com/portfolio/iron-man-mark-7-1
Link2 LinkedIn Profile: https://uk.linkedin.com/in/stuartdspeirs