Benjamin Swindells



Aspiring 3D artist and animator with a primary focus in creature animation. I enjoy many aspects of 3D work including virtual environments and design but feel my strongest skills lie in organic modelling and animation. I also possess experience with 2D and 3D game development. I am proficient in using the following software: Autodesk Maya, Pixologic ZBrush, ArtRage Studio Pro, Adobe Photoshop, UDK3, Unreal Engine 4, Unity 3D, CryEngine and C# xna Framework. I am keen to further enhance my animation skills within the animation or gaming industry. Further examples of my work can be viewed on my portfolio. Please also do not hesitate to contact me via LinkedIn.


Year 4 BSc Honours Computer Animation


Link1: Website

Link2: Video of work

Link3: Video of work